4.9.10.3 look at - lookat( object1.Position, object2.Position )

The lookat function returns a rotation vector calculated from two objects position.

object1.Rotation = lookat( object1.Position , object2.Position );

This works like the look at constraint in Animator. Object1 -Z side will always face Object2.

Get example project lookat_01.prj

Xpressionist 3.5