The pow function - pow stands for power - returns a base number raised to an exponent. If the base argument is 2 and the exponent argument is 2 the function returns 4.
sphere.YPosition = pow( time, 0.5 );
This will raise the value of time to 0.5:
If you increase the exponent to 1 the function will return the value of time:
sphere.YPosition = pow( time, 1 );
If you increase the exponent to 2 the function will square the value of time: